Saturday, August 5, 2017

Resource list for DMs/GMs



Here's a list of articles and resources I've found valuable. Maybe you will, too. I'll probably return to it and add some new links now and again.

The Alexandrian:
The 3 clue rule

Node-based scenario design

Advanced node-based scenario design

How to use published 3rd edition modules

3-point plotting


Critical hits:
The 5x5 method compendium


Everyman Gaming:
The Math Behind CR

XP rewards for fun and profit


The Gneech:
Page 42 for Pathfinder (Tables with various CRs for traps/hazards/skill challenges)


I Waste The Buddha With My Crossbow:
The adventure funnel


James Beach:
A hard look at the alignment system (This was written back in the day for 2e, but it has interesting ideas (and further links) about the definitions of alignments.)


Keith Davies:
Rethinking Pathfinder cleric subdomains


My 20-sided life:
 Failing heroically


Improved Initiative:
5 tips for playing better base classes/races (Pathfinder 1e focused)

Monday, January 2, 2017

A year gone by, and I've been thinkin'...


...about reviving the idea of this campaign. While I don't have a lot of experience in campaign design, as may be obvious by my previous posts, I've been thinking that maybe I'm attacking this the wrong way. As a game intended for pbp/pbem, maybe I should be weighting the mechanics less, and the roleplaying aspect more. I'm just not sure of how to go about that, when the party will be doing so much traveling through the wilderness, without many NPCs, especially on the first leg of their journey. Should I add an NPC to the party? Increase the population of the world so that they run into others more often? Make the primary foes (aberrations) intelligent? Those last two kind of break the sense of the world that I want to convey, and I'm always leery of inadvertently steering the party with an NPC. Steering should be left to the PCs, in my opinion.

On the other hand, when I run a published campaign, I still do it as pbem, and the roleplaying occurs between the PCs just fine (though of course there are more NPCs to work with). So maybe I'm overthinking this. Anyone have any thoughts on that?

I'm considering posting some of all the fluff I have for the background, but I need some time to iron it out. Maybe next year, huh? :P